

I imagine it is pretty far from anything I can compile with either one of the homebrew/ROM hacker compilers/assemblers or a common modern C compiler for the PC. *to say nothing of again it being early stage 3d with people doing embedded C that might not normally have used it on, on new hardware and attempting to show off a bit in the process.

Ports are nice but not what many around here spend their time doing* - you would do far better showcasing hacks, mods, fixes and tweaks, or cool speedrun type things.
#SUPER MARIO 64 DS SPEEDRUN FUNNY CODE#
it is not pretty code you can't help but play with, and with all the limitations discussed in the videos above, as well as related ones, it is not a stellar engine either). However we have far newer 3d engines available for free, and under even better licenses and nicer to work with code (this is first pass attempt at embedded C doing early stage 3d. That said if you have been looking at the contents, or following the results of those that are, what files are we looking at and what interesting things that might not have been as apparent before have been found as a result?Ĭlick to expand.I got that. If you are expecting people around here to be going over the code like it is an obfuscation contest and we are trying to tease out secrets then it is probably not going to happen for Mario 64, partially because it is so old and outclassed and partially because it is already pretty well understood - if the mechanics are already known (and I did see a version of it compare virtual console and n64 hardware flaws in float processing for some kind of wall clip I think it was so I am guessing that speaks to much) then most of it is less source code fun and more use said mechanics to analyse points on the level data which is a different matter really.
#SUPER MARIO 64 DS SPEEDRUN FUNNY MOD#
I imagine most around here are of the "wake me up when we have a new port of it (better yet a nice HD port), the DS remake features are backported/recreated, there is an interesting mod made with it (while ROM hacking can achieve anything the hardware can do there are certain types of mods that only tend to get seen when source code in involved), we have a fixed up version, it gets adaptation to run one of Rare's efforts." persuasion. What the source code will provide us as far as analysis goes I am not sure.
